Mon Apr 21, 2014 4:29 am
stormsetter4 wrote:coastalsyrolover wrote:You should do a video of the alert ambience then do the attack ambience once they get set to do that. Oh and as a suggestion if you weren't going to do this: When you set the attack mode they should be set to rise, sustain the high note, then fall rather then rising and falling before it even gets to the top note let alone sustains it.
The attack signal that I am going to program is the standard 8 second on 4 second off signal so it is plenty of time for it to reach full pitch. The county only will test one signal so I am going to set that one signal to attack.
Oh okay… I assumed they were already being set in alert but you had to fix the stats. But from what it sounds like here you guys haven't even programed them yet… Okay, I see now.
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